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Tainted Lydia

Lydia is a hired sword in my Mordheim Warband Order of the healing blood.

Born a daughter of a wealthy Merchant, she seemed destined to have a good life. But then everything went awry when the twin tailed comet struck.

One ill-fated evening the girl was abducted by a group of Chaos Possessed. They meant to offer her to Nurgle in a grand ritual. Only the intervention of my brave Bretonnians prevented the worst from happening.

Yet the ritual left its mark on poor Lydia. She emerged touched by chaos and susceptible to the Winds of Magic. But that is not the worst of it. Whenever the Winds of Magic start to howl about her, she can see, that she is never truly alone. Attached to her hand, and visible only to those who can peer through the veil of reality, is a remnant of the disrupted ritual: a skull, clattering and whispering all sorts of profanities and heresies into her ear.

Lydias powers are growing stronger with each passing day. To watch over her and contain what she is becoming, the Order took her in.

Posted 11 hours ago

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